Co-op. Single player campaign.. with a friend. They say that everything’s better with a friend, including video games, and this has proven true since the days of the arcade. However, some games, in retrospect, could’ve used this magic to boost their review scores. This article has given the internet seven games that, in their opinion, would’ve been sheer awesomeness with you best friend sitting next to you working away at the P2 controller.
Co-op is something that most games should have by now, IMHO. Sure, multiplayer is fun and all, and the variety of online modes add to the replay value immensely, but sometimes I don’t feel like that. Sometimes, I just want to plop down in front of the TV, hand a controller to my friend, and rock away at the single player campaign.
Shooters, in particular, should always have some form of co-op, whether it’s online of off. With voice chat, the only difference between to two is your buddy’s wither sitting on your couch, or theirs. Also, the fact that single player campaign’s are getting shorter (CoD4’s is about 10 hours total) means that all the dedication to the story the developers put is only looked at once. With co-op, you’ve got multiple (as many friends you have) reasons to go back to it, see things that you didn’t see before, and take a break from all of those Horde sessions.
Fighters (see: TMNT) could also use the co-op treatment. Using the TMNT example again, there are four Turtles, always. And giving me only single player and multiplayer, when I’ve got three other guys just hopping around acting cool, is a little stupid, if you ask me. TMNT party, anyone?
So, when making a game, developers should give a little more attention to co-op, as it adds to the overall value of the game per dollar. Which is a definite plus in these times.
Source: Gamesradar.com
Tomorrow’s going to be my thoughts on Heroes, and Thursday’s going to have my thoughts on Lost. Just thought I’d give you guys a heads-up!
~Chronoslayer